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- on exitFrame
- global k, s40, s20
- puppetSound(0)
- set the visible of sprite 19 to 1
- animate("a06-3hs.wav", 19, "a06-3-01.bmp", 6, s40, EMPTY)
- animate(EMPTY, 19, "a06-3-01.bmp", 6, s20, EMPTY)
- animate(EMPTY, 19, "a06-3-01.bmp", 6, s20, EMPTY)
- animate(EMPTY, 19, "a06-3-01.bmp", 6, s20, EMPTY)
- animate(EMPTY, 19, "a06-3-01.bmp", 6, s20, EMPTY)
- animate(EMPTY, 19, "a06-3-01.bmp", 6, s20, EMPTY)
- set the visible of sprite 19 to 0
- set k to 1
- puppetSprite(19, 0)
- end
-